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LayerProcGen v0.1.0
Layer-based infinite procedural generation
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This is the complete list of members for DebugDrawer, including all inherited members.
| alpha (defined in DebugDrawer) | DebugDrawer | static |
| debugLayers (defined in DebugDrawer) | DebugDrawer | |
| display (defined in DebugDrawer) | DebugDrawer | |
| DrawArrow(Vector3 start, Vector3 dir, Color color, float arrowHeadLength=0.25f, float arrowHeadAngle=20, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawCircle(Vector2 pos, float radius, int segments, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawCircle(Vector3 pos, float radius, int segments, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawCross(Vector2 pos, float size, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawCross(Vector3 pos, float size, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawCube(Vector3 pos, Vector3 scale, Color color, Vector3? rot=null, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawCube(Matrix4x4 matrix, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawLine(Vector3 start, Vector3 end) (defined in DebugDrawer) | DebugDrawer | static |
| DrawLine(Vector3 start, Vector3 end, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawLineArrow(Vector3 start, Vector3 end, Color color, float arrowHeadLength=0.25f, float arrowHeadAngle=20, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawRay(Vector3 start, Vector3 dir) (defined in DebugDrawer) | DebugDrawer | static |
| DrawRay(Vector3 start, Vector3 dir, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawRect(float xMin, float yMin, float xMax, float yMax, Color color) (defined in DebugDrawer) | DebugDrawer | static |
| DrawRect(Vector2 min, Vector2 max, float depth, Color color) (defined in DebugDrawer) | DebugDrawer | static |
| DrawSquare(Vector3 pos, Vector3 scale, Color color, Vector3? rot=null, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| DrawSquare(Matrix4x4 matrix, Color color, float duration=0, bool depthTest=false) (defined in DebugDrawer) | DebugDrawer | static |
| matrix (defined in DebugDrawer) | DebugDrawer | static |
| shaderZOff (defined in DebugDrawer) | DebugDrawer | |
| shaderZOn (defined in DebugDrawer) | DebugDrawer | |
| xzMode (defined in DebugDrawer) | DebugDrawer | static |