LayerProcGen v0.1.0
Layer-based infinite procedural generation
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This is the complete list of members for WorldState, including all inherited members.
Callback() (defined in WorldState) | WorldState | |
cleanupCallbacks (defined in WorldState) | WorldState | static |
Clear() (defined in WorldState) | WorldState | |
ClearCallbacks() (defined in WorldState) | WorldState | static |
DeleteSave() (defined in WorldState) | WorldState | static |
DeleteSave(string saveName) (defined in WorldState) | WorldState | |
GetState(StateObject state) (defined in WorldState) | WorldState | |
GetValues< T >(int hashKey, StateWrapper< T >[] arr) (defined in WorldState) | WorldState | protected |
HasSave() (defined in WorldState) | WorldState | static |
HasSave(string saveName) (defined in WorldState) | WorldState | |
instance (defined in WorldState) | WorldState | static |
Load() (defined in WorldState) | WorldState | static |
Load(string saveName) (defined in WorldState) | WorldState | |
loadCallbacks (defined in WorldState) | WorldState | static |
Reset() (defined in WorldState) | WorldState | static |
Save() (defined in WorldState) | WorldState | static |
Save(string saveName) (defined in WorldState) | WorldState | |
saveCallbacks (defined in WorldState) | WorldState | static |
saveFileName (defined in WorldState) | WorldState | static |
SetState(StateObject state) (defined in WorldState) | WorldState | |
SetValues< T >(int hashKey, StateWrapper< T >[] arr) (defined in WorldState) | WorldState | protected |