LayerProcGen v0.1.0
Layer-based infinite procedural generation
Loading...
Searching...
No Matches
WorldState Member List

This is the complete list of members for WorldState, including all inherited members.

Callback() (defined in WorldState)WorldState
cleanupCallbacks (defined in WorldState)WorldStatestatic
Clear() (defined in WorldState)WorldState
ClearCallbacks() (defined in WorldState)WorldStatestatic
DeleteSave() (defined in WorldState)WorldStatestatic
DeleteSave(string saveName) (defined in WorldState)WorldState
GetState(StateObject state) (defined in WorldState)WorldState
GetValues< T >(int hashKey, StateWrapper< T >[] arr) (defined in WorldState)WorldStateprotected
HasSave() (defined in WorldState)WorldStatestatic
HasSave(string saveName) (defined in WorldState)WorldState
instance (defined in WorldState)WorldStatestatic
Load() (defined in WorldState)WorldStatestatic
Load(string saveName) (defined in WorldState)WorldState
loadCallbacks (defined in WorldState)WorldStatestatic
Reset() (defined in WorldState)WorldStatestatic
Save() (defined in WorldState)WorldStatestatic
Save(string saveName) (defined in WorldState)WorldState
saveCallbacks (defined in WorldState)WorldStatestatic
saveFileName (defined in WorldState)WorldStatestatic
SetState(StateObject state) (defined in WorldState)WorldState
SetValues< T >(int hashKey, StateWrapper< T >[] arr) (defined in WorldState)WorldStateprotected