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LayerProcGen v0.1.0
Layer-based infinite procedural generation
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Unity component that creates a TopLayerDependency. More...
Inherits MonoBehaviour.
Public Attributes | |
| LayerNamedReference | layer |
| Point | size = Point.one |
Properties | |
| TopLayerDependency | dep [get] |
Unity component that creates a TopLayerDependency.