LayerProcGen v0.1.0
Layer-based infinite procedural generation
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Unity component that wraps the LayerManager class. More...
Inherits MonoBehaviour.
Public Types | |
enum | GenerationPlane { XY , XZ } |
Public Attributes | |
GenerationPlane | generationPlane |
bool | useParallelThreads = true |
Protected Member Functions | |
virtual void | Update () |
Properties | |
static LayerManagerBehavior | instance [get] |
LayerManager | manager [get] |
Events | |
static Action | OnUpdate |
Unity component that wraps the LayerManager class.