LayerProcGen v0.1.0
Layer-based infinite procedural generation
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Interface for actions enqueued to be processed on the main thread. More...
Inherited by QueuedCallback, and QueuedGameObjectDestruction.
Public Member Functions | |
void | Process () |
Called by MainThreadActionQueue. | |
Interface for actions enqueued to be processed on the main thread.
void Process | ( | ) |
Called by MainThreadActionQueue.
Implemented in QueuedCallback, and QueuedGameObjectDestruction.