LayerProcGen v0.1.0
Layer-based infinite procedural generation
|
A simple wrapper for logging messages, warnings and errors. More...
Static Public Member Functions | |
static void | Log (string str, bool showInConsole=true) |
static void | LogError (string str) |
static void | LogWarning (string str) |
Events | |
static Action< string > | ForwardError |
static Action< string > | ForwardMessage |
static Action< string > | ForwardWarning |
A simple wrapper for logging messages, warnings and errors.
Logs are output to the OS console and can be forwarded elsewhere too. In Unity it's forwarded to Unity's console window.