LayerProcGen v0.1.0
Layer-based infinite procedural generation
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Logg

A simple wrapper for logging messages, warnings and errors. More...

Static Public Member Functions

static void Log (string str, bool showInConsole=true)
 
static void LogError (string str)
 
static void LogWarning (string str)
 

Events

static Action< string > ForwardError
 
static Action< string > ForwardMessage
 
static Action< string > ForwardWarning
 

Detailed Description

A simple wrapper for logging messages, warnings and errors.

Logs are output to the OS console and can be forwarded elsewhere too. In Unity it's forwarded to Unity's console window.