|  | LayerProcGen v0.1.0
    Layer-based infinite procedural generation | 
A simple wrapper for logging messages, warnings and errors. More...
| Static Public Member Functions | |
| static void | Log (string str, bool showInConsole=true) | 
| static void | LogError (string str) | 
| static void | LogWarning (string str) | 
| Events | |
| static Action< string > | ForwardError | 
| static Action< string > | ForwardMessage | 
| static Action< string > | ForwardWarning | 
A simple wrapper for logging messages, warnings and errors.
Logs are output to the OS console and can be forwarded elsewhere too. In Unity it's forwarded to Unity's console window.