LayerProcGen v0.1.0
Layer-based infinite procedural generation
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Classes | |
class | Array2DPool |
class | Array3DPool |
class | ArrayPool |
class | CollectionExtensions |
class | Crd |
class | DebugButton |
class | DebugDrawer |
A utility for drawing lines for debug visualizations. More... | |
class | DebugFoldout |
class | DebugOption |
The central class in a system for quickly specifying debug options. More... | |
class | DebugOptions |
class | DebugRadioButton |
class | DebugToggle |
struct | DFloat |
struct | DPoint |
struct | DPoint3 |
class | ForwardingUnityWrapper |
struct | GridBounds |
struct | GridBounds3 |
interface | IBinarySerializable |
interface | IPool |
Represents an object pool that poolable objects can be retrieved from and returned to. More... | |
interface | IPoolable |
Represents a poolable object that can be used with the ObjectPool class. More... | |
class | ListPool |
class | Logg |
A simple wrapper for logging messages, warnings and errors. More... | |
class | ObjectPool |
struct | Point |
struct | Point3 |
class | PoolManager |
struct | RandomHash |
class | RunevisionUnityExtensions |
class | SimpleProfiler |
Tool for measuring where time is spent in long-running processes. More... | |
class | TypeExtensions |