Inherits IEquatable< DFloat >.
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int | CeilToInt () |
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| DFloat (double value) |
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| DFloat (float value) |
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| DFloat (int value) |
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bool | Equals (DFloat other) |
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override bool | Equals (object obj) |
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int | FloorToInt () |
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override int | GetHashCode () |
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int | RoundToInt () |
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override string | ToString () |
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static DFloat | Abs (DFloat a) |
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static DFloat | Clamp (DFloat val, DFloat min, DFloat max) |
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static int | Div (int x, int divisor) |
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static int | DivUp (int x, int divisor) |
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static DFloat | Lerp (DFloat a, DFloat b, DFloat lerp) |
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static DFloat | Max (DFloat a, DFloat b) |
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static DFloat | Min (DFloat a, DFloat b) |
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static implicit | operator DFloat (double f) |
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static implicit | operator DFloat (float f) |
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static implicit | operator DFloat (int f) |
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static implicit | operator double (DFloat f) |
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static | operator float (DFloat f) |
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static | operator int (DFloat f) |
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static bool | operator!= (DFloat a, DFloat b) |
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static DFloat | operator* (DFloat a, int f) |
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static DFloat | operator+ (DFloat a, DFloat b) |
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static DFloat | operator- (DFloat a) |
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static DFloat | operator- (DFloat a, DFloat b) |
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static DFloat | operator/ (DFloat a, int f) |
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static bool | operator< (DFloat a, DFloat b) |
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static bool | operator<= (DFloat a, DFloat b) |
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static bool | operator== (DFloat a, DFloat b) |
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static bool | operator> (DFloat a, DFloat b) |
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static bool | operator>= (DFloat a, DFloat b) |
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const double | DivDouble = 1d / Res |
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const float | DivFloat = 1f / Res |
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const int | HalfRes = 128 |
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const int | Res = 256 |
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